Rating: 1 Star2 Stars3 Stars4 Stars5 Stars

Xcode to be used for iPhone development; iPhone simulator included

Claiming to make accessible the same APIs that it uses for iPhone development, Apple today announced that the object-oriented application programming environment that will be used for the iPhone SDK. Accessible features include:

* Core Animation — letting developers build animations, ala CoverFlow
* OpenGL in an iPhone-optimized edition
* Core Audio
* SQLLite

The iPhone’s Core OS uses the same kernel as Mac OS X in a scaled-down, power-optimized version.

Apple also announced that Xcode will be the development tool of choice for the iPhone. A revised edition for the Mac OS X development environment will include an interface builder for the iPhone, performance testing tools and a remote debugger that can connect to an iPhone.

There will also be an iPhone simulator which runs on Macs and emulates the iPhone.

Related Posts

Google admits breaking App Store rules

Mobile Web Wars Videos: Does Anybody Care About Android?

Copy and Paste Finally Coming to the iPhone

Google Android vs. iPhone: Same as Microsoft vs. Macintosh ?