Best Programming Languages for Games

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Though there are many convenient ready-made game engines, developers still have to use additional programming to implement particular things. There is a chance for you to become a successful game developer with knowledge of Unity or Unreal Engine, but to apply for a post in large companies you’d better have an opportunity to modernize them. Hammergamer eased up the search for you and selected the most demanded programming languages on the market.

Though there are many convenient ready-made game engines, developers still have to use additional programming to implement particular things. There is a chance for you to become a successful game developer with knowledge of Unity or Unreal Engine, but to apply for a post in large companies you’d better have an opportunity to modernize them. Hammergamer eased up the search for you and selected the most demanded programming languages on the market. 

C# (C Sharp)

Microsoft supplied this language with a highly beneficial runtime environment and set of tools called XNA Framework. It’s widely used for Xbox and Windows games. The knowledge of C# is also necessary for coding in Unity. Even though the platform is written in C++. You have to consider that C# is a simplified general-purpose instrument, so you may face difficulties when it comes to memory management, and fine-tuning of parameters. 

C++

This is a high-level object-oriented language that is used for the vast majority of PC and console games. To operate low-level engine modules, you’ll have to get acquainted with C. C++ is also very helpful for applicating script languages like Lua, UnrealScript, and Python. It supports OpenGL binding as well. 

It’s widely used in popular game engines like growing Unreal Engine 4 and the free PhyreEngine by Sony. The most popular amongst indie devs, Unity Engine, has C++ in its core too. However, you might need to add up the code to the existing platform. That’s How Scrap Mechanic developers did. They took Ogre Engine as a core and modernized it almost beyond recognition. Now, their custom engine can deal with complicated in-game engineering tasks and a wide range of multiplayer interactions.

Java

Java is favored by game developers for multithreading and sockets support. The first thing allows you to make the most of RAM and CPU without performance falls when massive tasks are running in the background. Java is the core of RPG Maker. This engine is widely applied by indie developers. Some examples are Hylics, Numina, To The Moon, and LISA. You can also use the tongue to modernize Unity 3D, not to mention that Java coders are highly demanded in all other IT spheres. 

Web Languages

Browser games are developed differently. While the rumors say that Flash animation is close to becoming a relic of the past, you’ll probably have to learn HTML5, CSS3, JavaScript (avoid confusion with Java). If you want more complex or 3D visuals and a good content management system, you’ll need WebGL or SVG.

Server Side

World of Warcraft, Eve Online, Lineage 2, DOTA 2, and hundreds of other MMORPGs require robust server solutions to achieve discreet loading speed. That’s why there is no universal solution. Undoubtedly, C++ and C# are useful in most cases, but you may also need to experiment with Ruby, Python, Java, and Visual Basic.

What is Your Choice?

There’s no exact answer for this question as all languages have both shortcomings and benefits. It may also happen so that your particular game doesn’t need programming at all. Take your concept and try to match it with both ready-made engines and languages to understand which will take you less time to make the game work. 

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