Claiming to make accessible the same APIs that it uses for iPhone development, Apple today announced that the object-oriented application programming environment that will be used for the iPhone SDK. Accessible features include:

    * Core Animation — letting developers build animations, ala CoverFlow
    * OpenGL in an iPhone-optimized edition
    * Core Audio
    * SQLLite

The iPhone’s Core OS uses the same kernel as Mac OS X in a scaled-down, power-optimized version.

Apple also announced that Xcode will be the development tool of choice for the iPhone. A revised edition for the Mac OS X development environment will include an interface builder for the iPhone, performance testing tools and a remote debugger that can connect to an iPhone.

There will also be an iPhone simulator which runs on Macs and emulates the iPhone.

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Mar 10, 2008 Author: crazy4c | Filed under: iPhone